PACKETDECK

Interface mockups for PacketCast, a radio playout system with automation and live assist. PacketMatrix is the engine and PacketDeck is the studio screen. Playout is simulated in the browser, so no audio plays. Every option shares the same playout logic and fills the screen without scrolling.

Round 2

OPTION H · LIKE DLog first, darkD's layout in dark mode with A/B-style players: big countdowns, waveforms, PLAY / STOP / PFL. QuickCarts along the bottom; clock, library and inserts on the right. There's a light toggle in the top bar. OPTION I · LIKE DThree-column logThe same parts in three columns. Players stacked on the left, a tall log in the middle, and the clock, a 5×3 Stream Deck and the library on the right. OPTION J · LIKE GFocus DuoTwo rings side by side: what's on air, and what's next with a countdown to it. Giant NEXT bar, up-next cards and hotkey tiles. OPTION K · LIKE GFocus RingsOne ring with three bands: on air, time to the next hard time, and carts. Player pucks down the left, hotkeys on the right, up-next cards along the bottom. OPTION L · WILDCARDPacketTermAn amber text-mode console. Arrow keys and Enter to load, Space for next, a command line (try help), and a live PacketMatrix event log. READ FIRSTArchitectureHow PacketMatrix and PacketDeck fit together: the three roles, the live-assist signal flow, multiple sound cards, and getting cue points to local stations.

Archive

A · Log-driven (has Routing, Network, System tabs) B · Hands-on loading (has Routing, Network, System tabs) D · Log first, light E · Timeline F · Cart rack G · Focus