Phase 0
Prove the Matrix
Play to two sound cards while streaming, and run it for 72 hours measuring drift and glitches.
Phase 1
Automation MVP
Library import with markers and loudness, the log model, Auto mode, Icecast output, the on-air screen.
Phase 2
Live assist
Assist mode, players with SEQ, the stack, hotkeys, routing, fader start, the studio node with failover.
Phase 3
Scheduling & logs
Clock scheduler or scheduler imports, traffic reconciliation, royalty exports.
Phase 4
Voice tracking
Record against the real outro and intro, including remote voice tracking in the browser.
Phase 5
Networks
Hub output with cues, the affiliate role, cue rules, proof of play.